Cal Friedman
Alamo, CA caleb.friedman@gmail.com (925) 300-6120 linkedin.com/in/cal-friedman
Education
University of California at Santa Cruz: 2022-Current - Computer Science: Computer Game Design
Diablo Valley College: 2019-2022
Experience
Alderac Entertainment Group, Remote - Intern
Summer 2025:
- Created rules wiki for Smash Up board game as part of move to print-on-demand, replicated all physical rules and cards on wiki
- Built game design skills by assisting with playtesting and developing multiple board games, including Let's Go to France, Electrify, and Mystic Lands
- Participated in pitch evaluations for prospective new games
- Answered community questions on BoardGameGeek forums during Kickstarter campaign
Gamefroot, Wellington, New Zealand - Intern
Summer 2024
- Helped design UI for Storymate interactive fiction software
- Brainstormed and implemented animations and effects in HTML and Javascript to be used by users building interactive stories with Storymate
iDTech Summer Camp, Phoenix, AZ - 3d Printing and Modeling Instructor
Summer 2023:
- Instructor for campers ages 9-16
- Rapidly absorbed and implemented course curriculum, on short notice
- Taught basic Blender 3d modeling skills
Lawrence Livermore National Laboratory, Livermore, CA - Intern
Applied Machine Learning Intern:
Summer 2022:
- Coded software with Python to generate 3d lattices and run compression simulations to be used for machine learning
Materials Engineering Division Intern:
Summer 2018-Summer 2021:
Interned every summer and some winters, at one point split time working with two different labs
Accomplishments included:
- Created simulations with COMSOL and CompuCell 3D
- Modeled machine parts for fabrication using Solidworks software
Over the course of both positions, was a contributing author on the following papers:
1. Wasson, E. M., He, W., Ahlquist, J., Hynes, W. F., Triplett, M. G., Hinckley, A., Karelehto, E., Gray-Sherr, D. R., Friedman, C. F., Robertson, C., Shusteff, M., Warren, R., Coleman, M. A., Moya, M. L., & Wheeler, E. K. (2023). A perfused multi-well bioreactor platform to assess tumor organoid response to a chemotherapeutic gradient. Frontiers in bioengineering and biotechnology, 11, 1193430. https://doi.org/10.3389/fbioe.2023.1193430
2. Gongora, A.E., Friedman, C., Newton, D.K. et al.Accelerating the design of lattice structures using machine learning. Sci Rep14, 13703 (2024). https://doi.org/10.1038/s41598-024-63204-7
Activities:
UCSC Independent Game Developer Coalition Officer
- Organized and managed check in meetings for multiple teams, assisting with scheduling and planning
- Contacted and coordinated with industry figures for guest speaker events
- Helped create and run social events for club members
Skills:
Software: Blender, Solidworks, Unity, Godot, Phaser, Unreal Engine 4, Adobe Photoshop, Google Workspace